Thursday, May 17, 2012

Today's Reflection

In Acting Workshop II today, my partner and I worked on our role scores and our resolution. We found that putting the Melodramatic point at the end would work the best. Also, we put our silent beat at the point where Estragon falls asleep and Vladimir tries to make him up.

Reflection for Wednesday

On Wednesday, Dylan and I continued to add elements to our scene. We perfected our commedia bit in the opening lines of the scene and also worked creating space work to establish where we are (we're in a house trying to rob it). Also, we worked on our physical movement to set the relationship between us.

Tuesday, May 15, 2012

Today's Relfection (May 15, 2012)

My acting partner, Dylan, and I really finalized our scene today. We established that the "commedia" element is a small cheerleading bit. (it would make more sense if you saw it) Also, we found out that we could change the line "I dont know, a willow" and make it have a different meaning. Thirdly, we fit the stage combat element into the scene though meaningful deviation. I try to distract Dylan from a game he is playing and he slaps me in return. Finally, we put the silent beat at the end of the piece to really add the drama.

Thursday, May 10, 2012

Reflection on Tuesday's Waiting for Godot Workshop

Due to the unsuccessful rehearsal on Monday, our group had to change our idea to two survivors of a world apocalypse. A majority of the world's trees have been destroyed and the two of us, paranoid citizens of what was the United States, find one of the remaining trees. Our boss, Godot, has told us not to do anything with said tree because he can duplicate it and possible save other survivors from lack of air. During the class period, we noticed that it was really hard to portray two people in a post-apocalyptic world, so we had to scrap that idea.

Waiting for Godot Relfection- Thursday

In our "Waiting for Godot" scene, my partner and I decided that we could portray the willow tree as a tall lamp. Our characters were two young children trying to go to bed, but our parent Godot, hasn't turned the bright light off yet. This obstruction is keeping us from going to sleep due to the brightness and we are unable to go to sleep until Godot turns it off. To pass the time away, we tried to play games but we grew too tired. During the workshop, our teacher told us that changing the tree to the lamp post would not work. Also, we were informed that acting tired would also make the audience tired, making it an unsuccessful portrail.